The second quality setting only becomes available if you are using the Cycles Render Engine and that is Sampling. It is here you can also set the location of your saved files and videos by clicking on the little folder icon beside the word “/tmp/.” If no location is set, then the files are rendered to screen.
![rendering an object on a photo blender rendering an object on a photo blender](https://i.stack.imgur.com/0J7HH.png)
Here you can set the quality for a still, like a JPG, where you can set the percentage quality.
![rendering an object on a photo blender rendering an object on a photo blender](https://i.stack.imgur.com/ubPB7.jpg)
One that goes for either render engine is the Output panel. There are two ways to set the quality of your render. Always use it in preference to Blender Render when you have the computing power and need the quality. The quality you get with Cycles is clearly superior with subtle light reflections and realistic light physics. If you want the ultimate quality that Blender can deliver, then always use Cycles Render. They bounce around like light does in real life. If you want fast, or “quick and dirty” as they say in the trade, then Blender Render is your man.Ĭycles Render is the highest quality render engine in Blender, and it calculates many light beams. This is perfect for logos and motion graphics, etc. The light rays don’t bounce around like they do in real life, and the images you get with it, for the most part, are simple computer graphics-looking images. It’s fast and it’s simple, but it uses very basic lights, textures and rendering quality. For now we are going to concentrate on the other two.īlender Render is the default render engine, and it’s good for basic rendering. Don’t worry about the Blender Game engine. Don’t worry too much about what it means for now, but suffice it to say they are different methods of calculating the image. In Blender there are three rendering engines, and I’m going to tell you about two of them. The same goes for cameras which capture at 25fps. If your camera captures in 30fps, then you need to set Blender to 30fps to make animation that will cut together with the live footage. But if you need your footage to integrate with footage from cameras, you need to know which fps they use. If your entire video is going to be standalone animation, then you can leave it like that. Blender defaults to 24 frames per second. In PAL countries you will be used to using 25 frames a second. For example, if you want a five-second video, and the frame rate is set as 25 frames per second, you will set the start frame to “1” and end frame to “125” to get 125 frames of animation.Īnd about frame rates: If you come from an NTSC country, you will be used to using 30 frames per second or fps. But for still images, these figures can be anything you like.įrame range means that you can set a start frame and an end frame of your video.
![rendering an object on a photo blender rendering an object on a photo blender](https://blenderartists.org/uploads/default/optimized/4X/5/f/0/5f0714876652b76dcb49e68c9f7b84569fdb2c85_2_1006x750.png)
There are presets in a drop-down, and usually for video you will set a preset HD video size from here like 1920×1080 or 1280×720. This is the size or dimensions of the final video or still. This is not anything to do with the camera or lens. If you click the little camera button on the Properties toolbar, the top panel marked “Dimensions” sets the image size of your renders. Click an object or a camera, and you will get different buttons for each. Note: properties panel buttons are “contextual ” that is to say depending on what you have selected in the 3D view, you will see a different row of buttons in the panel. The settings for rendering are located on the right-hand side of the properties panel. If you are rendering animation, you need to set the file type of the video file and save them as a sequence.
![rendering an object on a photo blender rendering an object on a photo blender](https://i.stack.imgur.com/Zf7OW.png)
#RENDERING AN OBJECT ON A PHOTO BLENDER HOW TO#
If you are capturing stills, you need to know how to save. You need to set the size of the frame your camera will capture, and you need to set the quality of the rendered image. In this article we cover the rendering engines, the settings for rendering, quality levels, file types and all issues connected with taking your Blender scenes and making them into still images and video sequences.